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Game Essentials

Start of Game

Each player should set aside a store of counters to serve as his or her bit bank. The Corporation and the Runner each take 5 bits (5) from the bank and put them in a handy area to serve as his or her bit pool. Each player shuffles his or her deck and then gives the other player the option of shuffling it. Each player draws five cards--the starting maximum hand size for both players. The Corporation takes the first turn. The Runner begins with 4 MU (Memory Units) for installing programs.


Corporation's Turn

The Corporation's turn consists of drawing a card from R&D and then taking three actions. The Corporation can do any one of the following things for each of its three actions: Cards in play might let the Corporation perform actions not listed here or give it additional actions.


Runner's Turn

The Runner's turn consists of taking four actions. The Runner can do any one of the following things for each of his or her four actions:

Cards in play might let the Runner perform actions not listed here or give him or her additional actions.


End of Turn

At the end of his or her turn, each player discards down to his or her maximum hand size, which began the game at 5.
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