[Previous
Section]
Game Essentials
Start of Game
Each player should set aside a store of counters to serve
as his or her bit bank. The Corporation and the Runner each take 5 bits (
) from the
bank and put them in a handy area to serve as his or her bit pool. Each player shuffles his or her deck and then
gives the other player the option of shuffling it. Each player draws five
cards--the starting maximum hand size for both players. The Corporation takes
the first turn. The Runner begins with 4 MU (Memory Units) for installing programs.
Corporation's Turn
The Corporation's turn consists of drawing a card
from R&D and then taking three actions. The Corporation can do any one of the following
things for each of its three actions:
Cards in play might let the Corporation perform
actions not listed here or give it additional actions.
Runner's Turn
The Runner's turn consists of taking four actions. The Runner can do any one of the following things
for each of his or her four actions:
Cards in play might let the Runner perform
actions not listed here or give him or her additional actions.
End of Turn
At the end of his or her turn, each player discards down to
his or her maximum hand size, which began the game at 5.
[Next
Section]